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20. 03 2008

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[21:57:32] <bryank> well, i figured out why oe won't boot: /lib/libgcc_s.so.1 is missing. copying it from a working image makes everything happy.
[21:58:00] <bryank> not sure how to fix gcc to get the file onto the device in the first place though. i'm building current oe mtn again, to see if maybe they fixed it in the meantime.
[22:00:34] <mi_dave> so was that file removed between the version that worked and the version that doesn't?
[22:00:38] <bryank> yep
[22:01:05] <bryank> rev 4e74a69790ed552f0db3eb123ae374c6eb808c6c works; rev 630bb2aaaac174b3d70399ff3fc6fb3a647d53dd fails.
[22:12:55] <mi_dave> i've been looking around at your app with glade and python (DrPython editor). So far I'm missing the connection between the gui object events and the script entries
[22:13:19] <bryank> DrPython? not plain old vim? ;-P
[22:13:39] <bryank> the connections are made in the various <widget>.connect() calls.
[22:15:24] <mi_dave> okay, in def main?
[22:15:31] <bryank> yep, near the end of the script
[22:16:56] <mi_dave> did you build that manually or does glade have some way to build the connection code for you?
[22:17:34] <bryank> glade shows the names of the signals ("clicked", "toggled", etc.), and i wrote that code
[22:18:29] <bryank> there's a way in glade to assign a string to each signal, then you can signal_autoconnect() each string to a function in python, but this is simpler
[22:19:38] <mi_dave> i see where glade shows the signals clicked, etc, but no handler is listed
[22:20:47] <bryank> right, because i didn't map the signals to any string in glade. (it probably calls the strings "handlers", but they're really just IDs.) i hooked them up manually in python.
[22:21:46] <mi_dave> makes sense. i was just looking around for the fun of it but i think i've had enough for tonight
[22:22:38] <bryank> oh, i forgot i was using map() to do some of those connect() calls. whee, higher-order functions!
[22:23:13] <bryank> yeah, i'm about ready to call it quits too. the oe build has about 600 packages to go, so it's going to run overnight.
[22:23:44] <mi_dave> okay, see you tomorrow
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